From Sketch to Prototype: My Process for Designing Intuitive Interfaces

Creating an interface that feels natural and intuitive requires a clear and structured design process. In this post, I’ll walk through my personal workflow, from initial brainstorming to delivering a polished prototype. Here’s how I approach it:

1. Understanding the Problem

Before diving into design, it’s crucial to understand the problem the interface aims to solve. I start by:

2. Brainstorming and Ideation

Once the problem is clear, I move to the ideation phase:

3. Wireframing

Wireframes are the blueprint of the design. I use tools like Figma to create low-fidelity wireframes:

Note: You can also use tools like tldraw, a simple whiteboard can be more than enough for a wireframing session.

4. Prototyping

Once wireframes are approved, I move to high-fidelity prototypes:

5. Iterating and Refining

Based on feedback from testing, I iterate on the design:

6. Handoff and Collaboration

Finally, I prepare the design for development:

By following this structured approach, I ensure that the designs I create are not only visually appealing but also meet the needs of users and stakeholders alike. This process also allows for flexibility and adaptation, which is essential for tackling the unique challenges of each project.